Negative ED Status Effects

No.

Name

SEL

Effect

1

DeD4-ed

2

If you would roll a d4, roll half that many instead. Add results. CF=5+: Extra instances stack exponentially.

1

DeStirruped

3

If you would gain a mount from an external source, gain half that much instead. CF=5+: Extra instances stack exponentially.

2

DePracticed

3

If you would gain skill points from an external source, gain half that much instead. CF=5+: Extra instances stack exponentially.

3

DeD6-ed

3

If you would roll a d6, roll half that many instead. Add results. CF=5+: Extra instances stack exponentially.

1

DeChained

4

If you would apply a resistance, apply it half instead. CF=5+: Extra instances stack exponentially.

2

DeFeated

4

If you would gain a feat from an external source, gain half that much instead. CF=5+: Extra instances stack exponentially.

3

DeVitaled

4

If you would gain a hp bonus from an external source, gain half that much instead. CF=5+: Extra instances stack exponentially.

4

DeBoosted

4

If you would gain a movement bonus from an external source, gain half that much instead. CF=5+: Extra instances stack exponentially.

5

DeCompanioned

4

If you would gain an animal companion from an external source, gain half that much instead. CF=5+: Extra instances stack exponentially.

6

DeReservoired

4

If you would gain PSPs from an external source, gain half that much instead. CF=5+: Extra instances stack exponentially.

7

DeGirded

4

If you would make a skill/ability check, make half that many instead. Pick the result. CF=5+: Extra instances stack exponentially.

8

DeVolleyed

4

If you would make an ranged attack, make half that many instead. CF=5+: Extra instances stack exponentially.

9

DeD8-ed

4

If you would roll a d8, roll half that many instead. Add results. CF=5+: Extra instances stack exponentially.

10

DeMovmented

4

If you would take a V action, take half that many instead. CF=5+: Extra instances stack exponentially.

1

DeSplittered

5

If you would deal dmg, deal half that much instead. CF=5+: Extra instances stack exponentially.

2

DeDivined

5

If you would gain a GGL pick from an external source, gain half that much instead. CF=5+: Extra instances stack exponentially.

3

DeKitted

5

If you would gain a kit from an external source, gain half that much instead. CF=5+: Extra instances stack exponentially.

4

DeBolstered

5

If you would gain a save bonus from an external source, gain half that much instead. CF=5+: Extra instances stack exponentially.

5

DeAimed

5

If you would gain a to hit bonus from an external source, gain half that much instead. CF=5+: Extra instances stack exponentially.

6

DeBulwarked

5

If you would gain an AC bonus from an external source, gain half that much instead. CF=5+: Extra instances stack exponentially.

7

DeAttuned

5

If you would gain SLs from an external source, gain half that much instead. CF=5+: Extra instances stack exponentially.

8

DeSteeled

5

If you would make a saving throw, make half that many instead. Pick the result. CF=5+: Extra instances stack exponentially.

9

DeFocused

5

If you would make an melee attack, make half that many instead. CF=5+: Extra instances stack exponentially.

10

DeSpurred

5

If you would move, move half that much instead. CF=5+: Extra instances stack exponentially.

11

DeD10-ed

5

If you would roll a d10, roll half that many instead. Add results. CF=5+: Extra instances stack exponentially.

12

DePhysicaled

5

If you would take a P action, take half that many instead. CF=5+: Extra instances stack exponentially.

13

DeStandarded

5

If you would take an S action, take half that many instead. CF=5+: Extra instances stack exponentially.

1

DeConditioned

6

If you would apply a positive status effect, apply it half instead. CF=6+: Extra instances stack exponentially.

2

DeEchoed

6

If you would gain a duration on an effect, it lasts half as long. CF=5+: Extra instances stack exponentially.

3

DeFamiliared

6

If you would gain a familiar from an external source, gain half that much instead. CF=5+: Extra instances stack exponentially.

4

DeRatioed

6

If you would gain a stat bonus from an external source, gain half that much instead. CF=6+: Extra instances stack exponentially.

5

DeHoned

6

If you would gain rogue points from an external source, gain half that much instead. CF=5+: Extra instances stack exponentially.

6

DeComponented

6

If you would material component a spell, material component it half instead. CF=6+: Extra instances stack exponentially.

7

DeD12-ed

6

If you would roll a d12, roll half that many instead. Add results. CF=5+: Extra instances stack exponentially.

8

DeMentalled

6

If you would take an M action, take half that many instead. CF=5+: Extra instances stack exponentially.

9

DeInvoked

6

If you would use a class ability, use it half that many instead. CF=5+: Extra instances stack exponentially.

10

DeArtificed

6

If you would use an item ability, use it half that many instead. CF=5+: Extra instances stack exponentially.

11

DeLimbed

6

If you would gain a limb from an external source, gain half that many instead. CF=5+: Extra instances stack exponentially.

1

DeWeaved

7

If you would cast a spell, cast it half that many instead. CF=5+: Extra instances stack exponentially.

2

DeConjured

7

If you would gain a subordinate from an internal source, gain half that many instead. CF=6+: Extra instances stack exponentially.

3

DeD20-ed

7

If you would roll a d20, roll half that many instead. Add results. CF=5+: Extra instances stack exponentially.

4

DeFreeed

7

If you would take a Z action, take half that many instead. CF=5+: Extra instances stack exponentially.

5

DeManifested

7

If you would use a psi power, use it half that many instead. CF=5+: Extra instances stack exponentially.

1

DeEdged

8

If you would score a critical, apply its multiplier half instead. CF=5+: Extra instances stack exponentially.

2

DeFulled

8

If you would take an F action, take half that many instead. CF=5+: Extra instances stack exponentially.

3

DeSpirited

8

If you would take an X action, take half that many instead. CF=5+: Extra instances stack exponentially.

4

DeActivated

8

If you would use an innate ability, use it half that many instead. CF=5+: Extra instances stack exponentially.

1

DeResetted

9

If you would benefit from a reset, benefit from half that many instead. CF=6+: Extra instances stack exponentially.

2

DeTemporalled

9

If you would gain a segment from an external source, gain half that many instead. CF=6+: Extra instances stack exponentially.

3

DeBanked

9

If you would gain gp from an external source, gain half as much in temporary gp lasting 1 rest instead. CF=5+: Extra instances stack exponentially.

4

DeGodlied

9

If you would take a G action, take half that many instead. CF=5+: Extra instances stack exponentially.

1

DeLegioned

10

If you would gain a subordinate from an external source, gain half that many instead. CF=6+: Extra instances stack exponentially.

2

DeLedgered

10

If you would gain xp from an external source, gain half that much instead. CF=6+: Extra instances stack exponentially.

3

DeTempered

10

If you would take an action, take half that many instead. CF=6+: Extra instances stack exponentially.